This article includes a, but its sources remain unclear because it has insufficient. Please help to this article by more precise citations. (September 2011) Red Light Center. Red Light Center (RLC) is a privately owned Massively Multi-User Reality (sm) site that was made available to the public early in 2006 by Utherverse Inc.
Its tag line is 'EXPAND Your Fantasy'. Red Light Center is modeled after Amsterdam’s. The online community site offers users virtual nightclubs, hotels, bars, movie theaters and stores. There is a virtual currency called Rays, which members can earn and use for services in the community, Zaby apartments, Gifts for other members, and various other purposes. Rays can also be sold on an open Marketplace for real currency. The last press release noting RLC membership, in March 2008, estimated the registered userbase at over 1.5 million.
Contents. Gameplay A player can own their own Zaby apartment within the 3D World. It is possible to install televisions with streaming video, or a jukebox with music. One can color the walls, and place furniture. The Zaby apartments vary in size from a small one-bedroom apartment to a large country house. There are other worlds attached to Red Light Center, the largest of which being Virtual Vancouver, modeled on the city of Vancouver, which includes notable landmarks and buildings.
Virtual Vancouver hosts Art Gallery shows, streaming concerts, book festivals, and other cultural events. Red Light Center offers Community Events, such as classes, meeting rooms, live music with dancing and art-gallery openings. Users also have the ability to put on their own events. In many locations, one can smoke of and eat, which can have their effects shaken off at the user's choice. As an adult playground, RLC features a sex function for VIP members. The users are represented by, which may be customized personally to suit a user's tastes, and may be used to have virtual sex with another. Certain areas of RLC provide a bed for the users and cater to various popular fantasies.
Users have access to underwater caves, locker rooms, a hotel, and bordello rooms, all of which are private spots. There are several themed and equipped rooms available for BDSM play. The avatars are all anatomically correct and the sexual activity is detailed and animated.
Users choose a position or action from a menu and then watch it happen with their avatar partner. Since both partners have the same menu to choose from, the result is a visual.
Roles Within the RLC, there are several roles and functions which are provided solely by currently active members of the RLC community. Working Girls/Guys are members that are allowed to sell sexual services for in-game currency, which can be exchanged for U.S. Guides have the role of helping new members learn their way around, giving tours, answering questions, and helping with minor disputes. Greeters take over where the guides leave off. The job of greeters is to make new members feel welcome and to ensure that everyone has a good time.
Greeters help the members have a good time and party. They introduce new members to other members so they will get to know people sooner. Greeters are a staff position.
Ambassadors are the volunteer counterparts. The next role is Leader, which is a promotion for those guides who have shown themselves to be seriously dedicated to helping the community. They now have the added responsibility of helping the guides, trying to settle disputes, and assisting the protectors in any way they can. A Protector is the highest role that most members can reach. This is someone who has proven themselves to be very dedicated to the community; they are essentially moderators. Protectors are entrusted with helping the guides, leaders, and all the other members. Protectors step into situations that the leaders or others can't get under control.
Protectors try to reason with members, and if after an ample amount of time and warnings, booting a member if needed. Community Supervisor is in charge of helping, training, and moderating the guides, recommending promotions, as well as assisting the leaders. They are protectors or leaders who have been promoted to this leadership position. They have the same roles as the leaders and guides, but with these added responsibilities. They also work closely with the protectors and Community Moderators.
Community Moderator was created in tandem with the growing number of members joining the community. In addition to being protectors, community moderators are there to assist everyone. They help guides, leaders, and protectors with any problems or complaints they may have, and act as a main pipeline to the higher staff.
They also help with members' complaints and problems. This position has all but been replaced by the Staff Moderators. Staff Moderators are a special staff position created to ensure a better staff involvement with in-world issues. They oversee and assist the duties of both the Community Moderators and Supervisors, therefore assisting with the oversight of this branch of volunteers. They also provide a conduit between volunteers/members and higher staff as well as handle any in-world issues that need attention. The Concept Essentially, the 'Utherverse' besides being the parent company is namely also the universe or ' that engulfs all of the cities that make up the environment.
Cities such as Red Light Center, and Virtual Vancouver, while both a part of the big picture, are each separate entities connected to each other by 'transport centers' linking them together. In keeping with its suggestion that there should eventually be 'millions of worlds, all of them connected, searchable, and customized.' The company claims it will license the use of its software infrastructure to anyone who wishes to create entire worlds on the scale of either of its existing properties, or much larger, on terms of a franchise. The company has recently released the groundwork for this with its Virtual World Web (VWW) option to its service.
This enables any member to create a virtual world of their own for personal or business intent. The Utherverse social center, is comparable to Myspace or Facebook but with less content limitation and with some dating flavor. Freedom of speech and expression, within the confines of the law, are a key factor to the concept's appeal. There is a rewards system namely an in-world currency, referred to as 'Rays', in memory of Ray Schwartz, the late co-founder of Utherverse, which pays you for browsing profiles, rating pictures, creating and selling clothing etc. This currency and the vast amount of creativity in the Utherverse is also the driving force of the in-world economy. Award Nominations.
2010 Nominee: Innovative Company of the Year References.
Looking for a fun and easy way to learn math, history, countries, capitals, etc.? Use your knowledge of electricity to make this game for you, your family, and friends.
Materials you will need:. Two 12” pieces and eight 16” pieces of No.
22 insulated copper wire with approximately 1” of insulation stripped off all ends. Bulb holder. 8” x 12” cardboard. 16 paper clips. Two large nails. Ruler. Electrical tape.
1. Draw 7 lines across the cardboard and 1 down. Develop your own questions and answers about a subject that interests you. Write the questions on the left side and the answers on the right side.
Make sure to mix up the questions and answers so they are not on the same lines. Another option would be to type up the questions and answers as shown in the table below. This could then be printed and attached to the cardboard. Attach paper clips to the board at each question and answer.
Behind the board attach a wire from the paperclip of each question to the corresponding paperclip with the correct answer (one connection shown). Attach the two 12” wires with electrical tape to large nails that will be used as probes. Attach the other side of one 12” wire to the positive side of the Energizer power pack and the other side of the second 12” wire to the bulb holder. Then connect the other side of the bulb holder to the negative of the Energizer power pack. Place one probe on the paper clip by a question and place the other probe on the paper clip by an answer. If you select the wrong answer the light bulb does not light up.
When you match a question with the correct answer the circuit is complete and the bulb lights up. By changing the questions and answers on the electric quiz game to facts about other subjects you will increase your knowledge in many areas. You could also try using pencils wrapped in aluminum foil for your probes as an alternate option to nails.
. Explore the universe and find galaxies! Play. A game about fusion play. Explore the many volcanoes in our solar system using the Space Volcano Explorer.
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Write your own zany adventure story! Play. Shield these satellites from bad space weather! Play. What everyday inventions came from the space program? Play.
Pilot the Rosetta spacecraft! Play. Can you keep up with the data? Play.
Download games for your mobile phone! Play. Now where did you last see that galaxy? Play. Find the alien, icy places in the solar system with this special viewer. Play. Learn about the largest light telescopes in the world.
Play. Help Earth 'un-trap' un-needed heat. Play. Put clues together to find the planets and moons. Play. 'Slyde' the tiles to their rightful places to see a hidden Universe.
Play. Solve 'Earth as Art Spuzzles.' Play. Get a clue about Earth and space weather. Play. These weather pictures are a mess! Can you fix them?
Play. How did we get from Galileo's telescope to the Hubble Space Telescope? Play. Do a crossword and see 3-D pictures of Earth from space! Play.
Play a memory game, and see how satellites help animals. Play. Ordinary things look different in infrared light. Play. Online word find can be easy, medium, or hard. Play. Color on the computer or print out the pages.
Do. Shrink a skyscaper full of squishy balls. Play. But what will you take with you?
Play. Test your comet IQ and grab some comet dust.
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Play. Faces look different in infrared light. Play. Learn how to turn numbers into pictures!
Play. Buckle up for an adventure! Play. A boardgame adventure! Play. Toss them into orbit like Frisbees! Play.
Pilot your research blimp through wild weather around the world. Play. How fast can you make signs for the space image display? Play. Collect enough photons to reveal an ultraviolet universe!
Play. Trap the good ozone and zap the bad.
Play. Beat the computer by launching three Earth missions first. Play. Can you tell how old something is just by looking at it?
Play. Put a cannon ball into orbit. Play.
Center For Science Games
Find planets, moons, comets, and games! Play. See the universe in Cosmic Colors. Play. Race the rising thermometer as you unjumble heat words. Play.
Help the big antennas gather data from the spacecraft. Play. Help Juno reveal Jupiter's true nature. Play. Pick any two planets and see their sizes side by side. This link takes you away from NASA Space Place. Play Links out.
Put any two planets on the scales and see how they compare. This link takes you away from NASA Space Place.
Play Links out. A learning center for young astronomers. This link takes you away from NASA Space Place. Play Links out. Lots of stories, games, and activities about weather. This link takes you away from NASA Space Place. Play Links out.
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